Cowgirl Up - Rodeo Terms
Cowgirl Up Info |
Transcript |
Segment
in QT | Segment in Real
Barrel
- To score well in this event, the rider must maintain balance,
rhythm and control, while at the same time spurring vertically
above his heart and horizontally away from the animal with the
follow-through of each spurring lick up the neck and shoulders
of the horse. Broncs are scored for high kicking action, power
- how hard they kick, lunge, and hit the ground - changing direction,
and roiling and twisting. Judges stand on either side of the
chute, and the first thing they look for is whether the rider's
feet are over the point of tile horses shoulders when the animal's
front feet hit the ground on the first jump out of the chute.
Each judge will mark one side using a span of 1 to 25 points
each for horse and rider. The four marks will be totaled for
the score; 100 points would be the perfect bareback ride. Horses
will be ridden eight seconds. Riders cannot touch horse with
free hand.
Steer
Wrestling - The mounted steer wrestler is placed in a box
behind a barrier; his hazer in a box on the opposite side of
the steer. The steer must be given a head start. The contestant
and his hazer overtake the steer at speeds up to 30 miles per
hour. He starts to leave the saddle as his horse reaches the
steer's tail. The hazer is allowed only to keep the steer running
in a straight line. As the steer wrestler drops over the steer,
the horse carries him up to the steer's head. He scoops the
right horn in the crook of his right arm and grasps the left
horn in his left hand. The horse carries his feet out in front
and at a slight angle for the best position to make the throw.
Timing is critical: the point is to turn the steer back instantly
so that its own momentum aids in wrestling it to the ground.
Breakaway
Roping - Two loops will be allowed if two ropes are carried.
Each rope is tied to the saddle horn with string. Rider, starting
when the barrier drops, rides after the calf, throwing loop
over its head. As rider pulls up her horse, the running calf
breaks the string and the rope falls free from the saddles horn.
A white flag must be attached to the rope at the saddle horn
so judge can tell when rope breaks free. Time is called when
judge drops his flag. Ropes must be released from contestant's
hand to be a legal catch. Horse must clear box before loop is
thrown. A ten-second fine for broken barrier will be assessed.
Calf
Roping - If the cowboy intends to use two loops, two ropes
must be carried. Catch as catch can. Cowboy must dismount, go
down the rope, throw the calf by hand, and cross and tie any
three feet. If the calf is down when the roper reaches it, he
must allow the calf to get up and then throw him. If the roper's
hand is on the calf when the calf falls, the calf is considered
thrown by hand. Tie must hold for six seconds after the roper
calls for time, and slacks the rope. There will be a ten-second
fine for breaking the barrier.
Bull
Riding - Riding is to be done with one hand and loose rope,
with bell attached. The bull is to be ridden eight seconds.
Rider will be disqualified for being bucked off or touching
animal with free hand. A resined soft leather glove is worn
on the hand the rider uses to grasp the bullrope. Only the squeeze
of his hand on the handhold and the wrap of the rope's tail
hold him to the bullrope. The bull rider's chaps, perhaps more
than in any other event, afford protection against scrapes,
stomps arid bruises. His dull rowed spurs complete his equipment
list. Each of the two judges scores a bull from 1 to 25 on how
hard he bucks and kicks, whether he spins, and if he rolls and
twists and changes directions during the ride. A high kicking
spin is much more difficult for the rider than is a flat spin,
and a change in direction in spin is a most difficult move for
the rider to adjust to. The rider, on a similar point spread,
is scored on his balance, timing, and, most important, his degree
of control. A bull rider is not required to spur the animal,
as are bronc riders, but his score is higher if he does. Watch
the motion of his free arm, for there is the key to balance
in the ballet he performs on the bull's back.
Saddle
Bronc Riding - As in the other riding events, the two
judges on either side of the chute each score the horse and
rider on 1 to 25 point spreads, for a total possible 100 points.
The saddle bronc, like the bareback horse, is rated on how
high he kicks, the strength and force of his bucking action,
his reverses in direction and for rolling and twisting action.
For the control looked for by the judges, the saddle bronc
rider's spurring action must be exquisitely timed to the horse's
bucking rhythm. The more the rider turns out his toes, the
more his spurs will drag in contact with the horse. Length
of stroke from neck rearward to the back of the saddle also
increases the rider's score. Riding rein and hand must be
on same side. To qualify, rider must have spurs over the break
of the shoulders and touching horse when horse's front feet
hit the ground first jump our of the chute. Ride to be eight
seconds. Rider will be disqualified for being bucked off,
changing hands on rein, losing stirrup, or touching the animal,
saddle or rein with free hand. The classic event of rodeo,
an outstanding saddle bronc rider is a beautifully choreographed
dance of man and wild horse pitted spirit to spirit in intense
poetry in motion.
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